Revisiting League of Legends

Oh look, another honky. Can we get a black character please? And by black I mean “obviously of African descent” and not “pitch-black magical shadow monster”. [Edit: I cared about this shit in 2012?]

Despite what the title may imply, I’m not actually revisiting League of Legends, I simply haven’t stopped playing it. The game is interesting enough to deserve another article, though. There is a lot of minutiae I didn’t cover before, and they deserve to be examined in more detail.

Every twenty-two hours, a counter for “win of the day” resets. All this does is give you a decent one-game boost of Influence Points (Used for buying characters/runes/skins/other stuff in game), but its real purpose is to keep players coming back every day for another suckle at Riot’s teat. For the most part, it works; even I find myself budgeting time from my schedule to play League of Legends at the right time to get my boost, even if I don’t feel like playing. Realistically, I should realize I’m being manipulated and quit giving in. But as long as I keep enjoying the game, I will keep playing, and not a second more.

You can also buy characters and skins with real-money-costing Riot Points, but you can’t use them to get the precious runes needed to flesh out your character build. Those you must grind the old-fashioned way by playing the game a lot, though you can spend RP to get a temporary boost to Influence Points, which kind of negates the way they were trying to stop the pay-to-win mentality. However, Riot’s not all bad; they gave every single player a 10-game IP boost to say “sorry” for some server outages the day before. And it definitely still takes skill to win; you can crush a poor player with the most overpowered characters and full rune pages and pointless custom skins as long as you know what you’re doing.

But I’ll settle for purple. Lulu is the only champion I bought with real money on the first day. What a great character.

In January of this year, Riot improved the versus-bots mode by improving the AI as well as introducing bot versions of a great many existing characters, making for a greater variety for games during the times when you’re too scared to face human opponents. There is still no offline mode, however, as almost all of the game information is stored server-side to prevent cheating (Which it does admirably well).

And speaking of cheating, go to Youtube and you’ll see a bunch of videos pretending to offer “hacked” signup links which supposedly give you unlimited Riot/Influence points for buying stuff in-game. In reality, one hundred percent of these are thinly-veiled scams by people using a regular friend referral link to garner some in-game benefits. Ignore these jerks and instead sign up using the referral links of people you love. I’m under the impression that there are occasionally genuine bugs that grant or remove user’s RP/IP, but Riot quickly patches them out of existence.

Note that the related links include actual scams by actual purported hackers. Mock them justly and deny them referrals. Source here.

Riot introduces new League of Legends champions frequently. They can emerge from once every week to every three or four weeks. Personally, I like it better when they’re spread out because it gives the player base time to get acclimated to the new character and how the scores of existing champions work with or against them. I don’t know how much effort it takes to create a new champion; crafting the 3D models is probably simple given the basic graphics League of Legends offers, but each character needs five unique skills with their own stats and animations, not to mention hiring a voice actor (Or getting one of the staff) to voice the new champion. But each new character is more money in Riot’s coffers and is probably significantly easier for them than designing new maps like Dominion or complete overhauls like the aforementioned AI improvement.

I’ve also been looking at the Tribunal, a process by Riot takes a load off their back and has players judge other players who get reported for bad behavior. And the behavior is often quite bad; I’ve often found myself wanting to ban not only the person whose case I’m judging but several others from the chat as well. For a few Influence Points, you get to condemn or pardon (Mostly condemn) players who speak to each other in a manner that is repulsive even by internet standards. However, I have seen false positives–the most common of which is a player reported for “intentionally feeding” (Deliberately running into the enemies to get slaughtered and make their teammates lose the game) when they were simply playing badly. It happens to everyone, it’s happened to me all the time. But many players are genuinely vicious and unhelpful towards others for no good reason; League of Legends suffers from a frequently hostile community.

This is one of the cases I judged. The name of this moron (purple text) has not been changed because he is not innocent. The game will be better off without him.

I still enjoy playing League of Legends. It offers a great selection of characters and further customization with runes, masteries, and items. The fellowship and intimacy of which I spoke in my previous article is still present. The stupid brutes can’t take that away from those of us who actually want to have fun. Act like a reasonable person and make things better for everyone.

About Lee

Lee Laughead writes stuff about video games. Read his Twitter at even though Twitter sucks.
Fantasy/Sci-Fi, League of Legends, Online Gaming, Video Gaming

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